Showing posts with label Anna Anthropy. Show all posts
Showing posts with label Anna Anthropy. Show all posts

Sunday, August 5, 2012

"Afternoon in the house of secrets" by Anna Anthropy in Spanish


Tarde en la casa de los secretos is the Spanish translation of Afternoon in the house of secrets, written in two hours by Anna Anthropy.

People often said about Úrquel, the black dragon and Eioioio, that I managed to do stuff with narrative-driven hyperfiction that traditional interactive fiction (the type-a-command kind) can't do. Truth is, this is a practice I've stolen from my inspirations.

Ale Grilli has never done a Twine story that would work adapted to parser-based IF, though his stuff ain't that story-centered like mine is. In this story I translated, Anna takes advantage of the story format by putting the xxxxxxx right where xxxx xxxxxxxxxxxx xxxxx in such a way that when xxxxxxxx xxxx xxxxxxxxxxxx the things finally xxxxxx xxxx, which undeniably influenced Eioioio's first part (sorry 'bout that, but I'm not ruining the ending for you, am I?).

Saturday, August 4, 2012

"Town" by Anna Anthropy in Spanish


Of all these translations I'm showing, the first I did was Pueblo, Spanish version of Town, Anna Anthropy's text adaptation of "Town of ZZT". I met Twine thanks to Anna's Encyclopedia Fuckme and the Case of the Vanishing Entree. Then I played Town and was happily surprised by how fun and graphicadveturesque a text game could be.

My passion for literature and videogames always led me to be interested in parser-based IF, but they always bored me. They weren't fun to play as games nor were they interesting to read as short stories. Anna's hyperfiction reminded me the best time I had had with text in games was the Reality 2.0's final part (yes, a 3D game). So small array of choices taken by easily clicking'em was the way to go, it seemed.


She even had the kindness to add a "jugar en castellano" button on the original game that links to my translation. The other thing worth mentioning is I was really lucky that my first attempt at translating this kind of text was this one, since it didn't pose any problems or issues at all when moving it into Spanish.

Wednesday, August 1, 2012

Approved by Anna Anthropy


Anna Anthropy had the kindness of mentioning me over at her blog. She thanks me for some translations I made of her hyperfiction to Spanish (which I'll write about some time in the near future) and compliments a bit my stories, mostly Eioioio.

She was my main inspiration for starting to write this things, so I'm grateful, and also for her invaluable help with some misspelling and winning-preventing bugs in Eioioio's English version. She's also an awesome game designer and political blogger I totally admire.